Recipe
Sweet Lime Juice
Recipe for Sweet Lime Juice. Ingredients: Lime ×1, Cane Sugar ×1. Produces Sweet Lime Juice ×1. Crafted at Cooking Fire.
Recipe for Sweet Lime Juice. Ingredients: Lime ×1, Cane Sugar ×1. Produces Sweet Lime Juice ×1. Crafted at Cooking Fire.
Details
Output Item
- Relation To
- consumables
- Value
- Created At
- 2026-03-30T01:12:14.336Z
- Updated At
- 2026-04-17T18:50:35.615Z
- Name
- Sweet Lime Juice
- Generate Slug
- No
- Slug
- sweet-lime-juice
- Subcategory
- Food
- Rarity
- Uncommon
- Buff Effect
- Increases Maximum Health
- Buff Duration Seconds
- 900
- Source
- windrose-db.com
- Confidence
- high
- Data Last Verified
- 2026-04-17T00:00:00.000Z
- Noindex
- No
- Population Status
- complete
- Last Edited By
- agent
- Auto Link Strings
- None
- Description
- Root
- Type
- root
- Children
Type Children Version paragraph Type Text Version text Sweet Lime Juice is an uncommon consumable crafted from 1 Lime and 1 Cane Sugar at a Cooking Fire. It provides a 15-minute buff that increases Maximum Health but does not grant any additional stat bonuses. 1 1 paragraph Type Text Version text This refreshing drink is straightforward to prepare once players have access to both ingredients. Lime grows in the Foothills biome, and Cane Sugar is processed from Sugar Cane. The two-ingredient recipe keeps it simple, and the 15-minute buff duration is a solid upgrade over eating raw Lime alone. Sweet Lime Juice is a good option for players who have ventured into the Foothills and want to make the most of their Lime supply without committing to more complex recipes. 1 1 - Direction
- ltr
- Format
- Indent
- 0
- Version
- 1
- Gallery
- None
- Game Version
- 0.10.0.2.54
- Id
- 69c9cdee68534b54ab6d4d73
Output Quantity1
Station
Ingredients
| Item | Quantity |
|---|---|
| 1 |
| 1 |
NoindexYes
Guides & Articles
Quick Facts
- Type
- Recipe
- Game Version
- 0.10.0.2.54
- Confidence
- High
- Verified
- Apr 17, 2026
Sources
windrose-db.com/recipe:29
Incomplete — This entry is being expanded. Some fields may be missing.
